Showing posts with label Graphics. Show all posts
Showing posts with label Graphics. Show all posts

Wednesday, September 10, 2008

J2ME Isometric Engine


Description
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.

Comments
This engine seems to be really interesting. Unfortunately it was released without any sample so it is really hard to make a game with it.

Rating
Not yet rated


License


Links
Site
Download
Download demo project
Demo

Polish

Description
J2ME Polish is a suite of tools and technologies aimed at mobile developers and companies within the mobile space.

Comments
This is a complete platform to develop mobile applications on many different devices.

Rating
5 stars

Links
Site
Download
Download demo project
Demo

Tuesday, September 9, 2008

Mobile RPG Engine

This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).

Link

Monday, September 8, 2008

EGL

EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.

Link
Download

2D Action Arcade j2me Engine

Action Arcade 2D j2me Engine Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.

Link

DenzoSOFT Mobile Game Engine


DenzoSOFT Mobile Game Engine is a J2ME arcade game engine.
This library simplify game development for MIDP 1.0 profiles.
This library provides a set of classes that will help you to develop rapidly games and graphic application.
You'll find support for tiles, sprites, collision detection, sounds, game menu, and so on.

Link
Sample

TTME - TrueType fonts for J2ME

This is a J2ME library with a vector graphics engine used to create vector graphics from given texts using TrueType font definitions. Vector graphics can be rotated, translated, scaled and so on. The library provides a Viewport class with pan and zoom functionality. The engine uses linear algebra to transform objects before rendering them using a given Graphics object.

Link
Demo Projects